Here is my Final Concept art it took me time but after working with light in Maya i have been able to figure out how to brighten up my Final Concept art
Here are the textures I created using substance painter for my child character I used a combination of Paint layers with a fill effect to add an overall colour to the UV. To achieve the freckles and details on the face I used a black layer mask and painted over it with different texture brushes to reveal the fill layer colour. I have also added 3 different skin layers stacked on top to achieve a textured feel on the skin.
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