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Animation: Morphing

For are first class of Animation we where tasked to Morph our face into food, animal and back into our face. For my animation I chose to Morph a potato, and pig into my face.
















This was my second attempt at animation, I found it quite challenging creating a fluid animation as especially with the limitation to the number of frames we needed to use.







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Character Textures

  Here are the textures I created using substance painter for my child character I used a combination of  Paint layers with a fill effect to add an overall colour to the UV. To achieve the freckles and details on the face I used a black layer mask and painted over it with different texture brushes to reveal the fill layer colour.  I have also added 3 different skin layers stacked on top to achieve a textured feel on the skin.