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Animation: Character Squish and Stretch

For the character animation we were tasked with adding body parts onto the Squish and stretch ball. This allowed us to practice animating additional parts and applying Squish and stretch to them as well.

Character: Ears and Eyes

Character: Tail and Eyes

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Character Textures

  Here are the textures I created using substance painter for my child character I used a combination of  Paint layers with a fill effect to add an overall colour to the UV. To achieve the freckles and details on the face I used a black layer mask and painted over it with different texture brushes to reveal the fill layer colour.  I have also added 3 different skin layers stacked on top to achieve a textured feel on the skin.