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Showing posts from October, 2018

Reflective statement

I would not say this project was a walk in the park, but it was something new and stressful for me. The most stressful part about this project was the 100 thumbnails, auto i finished them i still had problems with managing my time on this project. It made me realise how important this would be for the upcoming projects. although this was a problem i did manage to finish the three paintings on time, even with all of the struggle in mind. For future projects i am going to plan out my days so i do not come across this struggle again, this can be done through time tables planing work day by day and many others ways. this is something i will look at in the coming days of my next project.  When it came to the technical side of the project such as digital painting, I had my struggles getting started with Photoshop, but once i got the hang of it i think i did pretty well for my first attempt of digital painting. Saying that i do think there is a lot of improvement to be had  with my pa

Invisible City's Interior Shot

Interior Shot

Invisible City's Gif

Exterior Shot Low Angle Exterior Shot Interior Shot

Final Exterior Shots For Invisible City (Isaura)

Exterior Establishing Shot Exterior Low Angle Shot

Composition

In Mondays digital worship we learned how to use leading lines to build up are composition. Here we looked at leading lines and blocking out the foreground and background to see how are composition is working. After this i desired to change up the the Composition and here is what i ended up with:

Master Studies

In the digital painting class we learned how to work with 3 tones only to clock out shapes in thumbnails

Moriana Influence map

Fedora Influence map

Diomra Influence map

Bacillus Influence map

Perspective Exercise

One point Perspective Two point Perspective Three point Perspective

Autodesk Maya lego car

Here is the finished animation render for the Intro to Autodesk Maya.

Intro to Autodesk Maya Materials Render Tutorial

This is today's Maya render, for the materials tutorial.

Online GreenLight Review

This is mostly an incomplete conceptualisation of my city and how i would like it to look. I am in the process of looking into creating more thumbnails that would bring out the ideas i want my final peaces to represent and how they would look.