Here are the textures I created using substance painter for my child character I used a combination of Paint layers with a fill effect to add an overall colour to the UV. To achieve the freckles and details on the face I used a black layer mask and painted over it with different texture brushes to reveal the fill layer colour. I have also added 3 different skin layers stacked on top to achieve a textured feel on the skin.
Yes - this is much more exciting, Katerin... I think you should consider lighting now - great opportunities for using coloured light etc to really make your city of the future pop! :) Good stuff!
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